Constellation Class starship I modeled and texture for Disruptor Beam's "Star Trek: Timelines" game. The Sketchfab model doesn't have textures on it because Disruptor Beam used a proprietary shader for the ships in their game that required a fairly unique texturing/UV/vertex color workflow
Constellation Class Federation Starship model I created for Disruptor Beam's "Star Trek: Timelines"